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G4Parton.hh
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28
29#ifndef G4Parton_h
30#define G4Parton_h 1
31
32// ------------------------------------------------------------
33// GEANT 4 class header file
34//
35// ---------------- G4Parton ----------------
36// by Gunter Folger, June 1998.
37// class for Parton (inside a string) used by Parton String Models
38// ------------------------------------------------------------
39
40#include "globals.hh"
41#include "G4ThreeVector.hh"
42#include "G4LorentzVector.hh"
43#include <iostream>
44#include "G4ParticleTable.hh"
45#include "Randomize.hh"
46
48{
49 public:
51 {
52 // CAUTION:
53 // this is a preliminary definition yielding u and d quarks only!
54 //
55 PDGencoding=(G4int)(2.*G4UniformRand());
56 theColour = (G4int)(3.*G4UniformRand())+1;
57 theIsoSpinZ = ((G4int)(G4UniformRand()))-0.5;
58 theSpinZ = ((G4int)(G4UniformRand()))-0.5;
59 }
60
61 G4Parton(G4int PDGencoding);
62 G4Parton(const G4Parton &right);
63
64 ~G4Parton();
65
66 G4Parton & operator=(const G4Parton &right);
67
68 int operator==(const G4Parton &right) const;
69
70 int operator!=(const G4Parton &right) const;
71
72 G4int GetPDGcode() const;
73
75
76 void DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection);
77 void DefineMomentumInZ(G4double aLightConeMomentum,G4double aLightConeE, G4bool aDirection);
78
79 const G4ThreeVector & GetPosition()const;
80 void SetPosition(const G4ThreeVector &aPosition);
81
82 const G4LorentzVector & Get4Momentum() const;
83 void Set4Momentum(const G4LorentzVector & aMomentum);
84
85 void SetX(G4double anX) { theX = anX; }
86 G4double GetX() {return theX;}
87
88 void SetColour(G4int aColour) {theColour = aColour;}
89 G4int GetColour() {return theColour;}
90
91 void SetIsoSpinZ(G4double anIsoSpinZ) {theIsoSpinZ = anIsoSpinZ;}
92 G4double GetIsoSpinZ() {return theIsoSpinZ;}
93
94 void SetSpinZ(G4double aSpinZ) {theSpinZ = aSpinZ;}
95 G4double GetSpinZ() {return theSpinZ;}
96
97 private:
98 G4double GetMass();
99
100 private:
101 G4int PDGencoding;
102 G4ParticleDefinition * theDefinition;
103 G4LorentzVector theMomentum;
104 G4ThreeVector thePosition;
105
106 G4int theColour;
107 G4double theIsoSpinZ;
108 G4double theSpinZ;
109
110 G4double theX;
111
112};
113
114inline int G4Parton::operator==(const G4Parton &right) const
115{
116 return this==&right;
117}
118
119inline int G4Parton::operator!=(const G4Parton &right) const
120{
121 return this!=&right;
122}
123
125{
126 return PDGencoding;
127}
128
130{
131 return thePosition;
132}
133
134inline void G4Parton::SetPosition(const G4ThreeVector &aPosition)
135{
136 thePosition=aPosition;
137}
138
139
141{
142 return theMomentum;
143}
144
145inline void G4Parton::Set4Momentum(const G4LorentzVector & aMomentum)
146{
147 theMomentum=aMomentum;
148}
149
150
151inline
152G4double G4Parton::GetMass()
153{
154 return theDefinition->GetPDGMass();
155}
156
157inline
159{
160 return theDefinition;
161}
162
163
164#endif
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
#define G4UniformRand()
Definition: Randomize.hh:53
G4double GetX()
Definition: G4Parton.hh:86
void SetIsoSpinZ(G4double anIsoSpinZ)
Definition: G4Parton.hh:91
void SetSpinZ(G4double aSpinZ)
Definition: G4Parton.hh:94
G4double GetIsoSpinZ()
Definition: G4Parton.hh:92
G4double GetSpinZ()
Definition: G4Parton.hh:95
G4ParticleDefinition * GetDefinition()
Definition: G4Parton.hh:158
G4Parton & operator=(const G4Parton &right)
Definition: G4Parton.cc:119
const G4ThreeVector & GetPosition() const
Definition: G4Parton.hh:129
G4int GetPDGcode() const
Definition: G4Parton.hh:124
void SetX(G4double anX)
Definition: G4Parton.hh:85
~G4Parton()
Definition: G4Parton.cc:136
int operator!=(const G4Parton &right) const
Definition: G4Parton.hh:119
void Set4Momentum(const G4LorentzVector &aMomentum)
Definition: G4Parton.hh:145
int operator==(const G4Parton &right) const
Definition: G4Parton.hh:114
void DefineMomentumInZ(G4double aLightConeMomentum, G4bool aDirection)
Definition: G4Parton.cc:142
G4Parton()
Definition: G4Parton.hh:50
void SetPosition(const G4ThreeVector &aPosition)
Definition: G4Parton.hh:134
G4int GetColour()
Definition: G4Parton.hh:89
void SetColour(G4int aColour)
Definition: G4Parton.hh:88
const G4LorentzVector & Get4Momentum() const
Definition: G4Parton.hh:140