Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4WilsonAblationModel.hh
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35//
36#ifndef G4WilsonAblationModel_h
37#define G4WilsonAblationModel_h 1
38// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
39//
40// MODULE: G4WilsonAblationModel.hh
41//
42// Version: 1.0
43// Date: 08/12/2009
44// Author: P R Truscott
45// Organisation: QinetiQ Ltd, UK
46// Customer: ESA/ESTEC, NOORDWIJK
47// Contract: 17191/03/NL/LvH
48//
49// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
50//
51// CHANGE HISTORY
52// --------------
53//
54// 6 October 2003, P R Truscott, QinetiQ Ltd, UK
55// Created.
56//
57// 15 March 2004, P R Truscott, QinetiQ Ltd, UK
58// Beta release
59//
60// 08 December 2009, P R Truscott, QinetiQ Ltd, UK
61// Ver 1.0
62// Introduced vector of evaporation channels and evaporation factory. Also
63// copied directly over the SumProbabilities class in G4Evaporation.hh at
64// version 9.2.r9, just in cases there's any subtle differences. See .cc
65// file comments to see impact of the rest of the changes.
66//
67// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
68////////////////////////////////////////////////////////////////////////////////
69//
70#include "G4VEvaporation.hh"
72#include "G4Fragment.hh"
73#include "G4FragmentVector.hh"
75#include "globals.hh"
78
79
80#include <vector>
81////////////////////////////////////////////////////////////////////////////////
82//
84{
85 public:
88
89 typedef std::vector<G4ParticleDefinition*> VectorOfFragmentTypes;
90
91 G4FragmentVector * BreakItUp (const G4Fragment &theNucleus);
96
97 private:
98 void SelectSecondariesByEvaporation (G4Fragment*);
99 void SelectSecondariesByDefault (G4ThreeVector);
100 void PrintWelcomeMessage ();
101
102 private:
103 G4bool produceSecondaries;
104 G4int verboseLevel;
105 G4double B;
106 G4int nFragTypes;
107 G4ParticleDefinition *fragType[6];
108 G4FragmentVector *fragmentVector;
109 VectorOfFragmentTypes evapType;
110
111 std::vector<G4VEvaporationChannel*> * theChannels;
112 G4VEvaporationFactory * theChannelFactory;
113
114};
115////////////////////////////////////////////////////////////////////////////////
116//
118 (G4bool produceSecondaries1)
119 {produceSecondaries = produceSecondaries1;}
120////////////////////////////////////////////////////////////////////////////////
121//
123 {return produceSecondaries;}
124////////////////////////////////////////////////////////////////////////////////
125//
127 {verboseLevel = verboseLevel1;}
128////////////////////////////////////////////////////////////////////////////////
129//
131 {return verboseLevel;}
132////////////////////////////////////////////////////////////////////////////////
133//
134#endif
std::vector< G4Fragment * > G4FragmentVector
Definition: G4Fragment.hh:65
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4FragmentVector * BreakItUp(const G4Fragment &theNucleus)
std::vector< G4ParticleDefinition * > VectorOfFragmentTypes