Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4PhysicsConstructorRegistry.cc
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27// $Id:
28//
29// -------------------------------------------------------------------
30//
31// GEANT4 Class file
32//
33//
34// File name: G4PhysicsConstructorRegistry
35//
36// Author W. Pokorski 21.09.2012
37//
38// Modifications:
39//
40
41#include "G4ios.hh"
42
46
47G4PhysicsConstructorRegistry* G4PhysicsConstructorRegistry::theInstance = 0;
48
50{
51 if(0 == theInstance) {
52 static G4PhysicsConstructorRegistry manager;
53 theInstance = &manager;
54 }
55 return theInstance;
56}
57
58G4PhysicsConstructorRegistry::G4PhysicsConstructorRegistry()
59{}
60
62{
63 Clean();
64}
65
67{
68 size_t n = physConstr.size();
69 if(n > 0) {
70 for (size_t i=0; i<n; ++i) {
71 if(physConstr[i]) {
72 G4VPhysicsConstructor* p = physConstr[i];
73 physConstr[i] = 0;
74 delete p;
75 }
76 }
77 physConstr.clear();
78 }
79}
80
82{
83 if(!p) return;
84 size_t n = physConstr.size();
85 if(n > 0) {
86 for (size_t i=0; i<n; ++i) {
87 if(physConstr[i] == p) { return; }
88 }
89 }
90 physConstr.push_back(p);
91}
92
94{
95 if(!p) return;
96 size_t n = physConstr.size();
97 if(n > 0) {
98 for (size_t i=0; i<n; ++i) {
99 if(physConstr[i] == p) {
100 physConstr[i] = 0;
101 return;
102 }
103 }
104 }
105}
106
108{
109 factories[name] = factory;
110}
111
113{
114 // check if factory exists...
115 //
116 if (factories.find(name)!=factories.end())
117 {
118 // we could store the list of called factories in some vector and
119 // before returning we can could first check if this physics constructor was already instantiated
120 // if yes, we can throw an exception saying that this physics can been already registered
121
122 return factories[name]->Instantiate();
123 }
124 else
125 {
127 ED << "The factory for the physics constructor ["<< name << "] does not exist!" << G4endl;
128 G4Exception("G4PhysicsConstructorRegistry::GetPhysicsConstructor", "PhysicsList001", FatalException, ED);
129 return 0;
130 }
131}
@ FatalException
#define G4endl
Definition: G4ios.hh:52
void DeRegister(G4VPhysicsConstructor *)
void AddFactory(G4String, G4VBasePhysConstrFactory *)
G4VPhysicsConstructor * GetPhysicsConstructor(const G4String &name)
void Register(G4VPhysicsConstructor *)
static G4PhysicsConstructorRegistry * Instance()
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
Definition: G4Exception.cc:41
std::ostringstream G4ExceptionDescription
Definition: globals.hh:76