Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4StatMFChannel.hh
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27// $Id$
28//
29// Hadronic Process: Nuclear De-excitations
30// by V. Lara
31
32#ifndef G4StatMFChannel_h
33#define G4StatMFChannel_h 1
34
35#include <deque>
36
37#include "G4StatMFParameters.hh"
38#include "G4StatMFFragment.hh"
39
40
42
43public:
44 // Default Constructor
46
47 // Destructor
49
50private:
51
52 // Copy constructor
53 G4StatMFChannel(const G4StatMFChannel & right);
54
55 // operators
56 G4StatMFChannel & operator=(const G4StatMFChannel & right);
57
58 G4bool operator==(const G4StatMFChannel & right) const;
59 G4bool operator!=(const G4StatMFChannel & right) const;
60
61public:
62
63 void CreateFragment(G4int A, G4int Z);
64
65 inline size_t GetMultiplicity(void) { return _theFragments.size();}
66
67 // Return false if there is some unphysical fragment
69
71
73
75
76private:
77
78 // This method calculates asymptotic fragments momenta.
79 void CoulombImpulse(G4int anA, G4int anZ, G4double T);
80
81 void PlaceFragments(G4int anA);
82
83 void SolveEqOfMotion(G4int anA, G4int anZ, G4double T);
84
85 // Calculates fragments momentum components at the breakup instant.
86 // Fragment kinetic energies will be calculated according to the
87 // Boltzamann distribution at given temperature.
88 void FragmentsMomenta(G4int NF, G4int idx, G4double T);
89
90
91 // Samples a isotropic random vectorwith a magnitud given by Magnitude.
92 // By default Magnitude = 1
93 G4ThreeVector IsotropicVector(G4double Magnitude = 1.0);
94
95
96 // Rotates a 3-vector P to close momentum triangle Pa + V + P = 0
97 G4ThreeVector RotateMomentum(G4ThreeVector Pa, G4ThreeVector V,
99
100private:
101
102 std::deque<G4StatMFFragment*> _theFragments;
103
104 G4int _NumOfNeutralFragments;
105
106 G4int _NumOfChargedFragments;
107
108 struct DeleteFragment
109 {
110 template<typename T>
111 void operator()(const T* ptr) const
112 {
113 delete ptr;
114 }
115 };
116
117};
118
119#endif
120
121
122
123
124
125
126
std::vector< G4Fragment * > G4FragmentVector
Definition: G4Fragment.hh:65
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
bool G4bool
Definition: G4Types.hh:67
G4double GetFragmentsCoulombEnergy(void)
G4bool CheckFragments(void)
G4double GetFragmentsEnergy(G4double T) const
void CreateFragment(G4int A, G4int Z)
size_t GetMultiplicity(void)
G4FragmentVector * GetFragments(G4int anA, G4int anZ, G4double T)