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G4PhysicsOrderedFreeVector.cc
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27// $Id$
28//
29////////////////////////////////////////////////////////////////////////
30// PhysicsOrderedFreeVector Class Implementation
31////////////////////////////////////////////////////////////////////////
32//
33// File: G4PhysicsOrderedFreeVector.cc
34// Version: 2.0
35// Created: 1996-08-13
36// Author: Juliet Armstrong
37// Updated: 1997-03-25 by Peter Gumplinger
38// > cosmetics (only)
39// 1998-11-11 by Peter Gumplinger
40// > initialize all data members of the base class in
41// derived class constructors
42// 2000-11-11 by H.Kurashige
43// > use STL vector for dataVector and binVector
44// 19 Jun. 2009-06-19 by V.Ivanchenko
45// > removed hidden bin
46//
47// mail: gum@triumf.ca
48//
49////////////////////////////////////////////////////////////////////////
50
52
53/////////////////////////
54// Class Implementation
55/////////////////////////
56
57 /////////////////
58 // Constructors
59 /////////////////
60
62 G4double *Values,
63 size_t VectorLength)
65{
67
68 for (size_t i = 0 ; i < VectorLength ; i++)
69 {
70 InsertValues(Energies[i], Values[i]);
71 }
72}
73
76{
78}
79
80 ////////////////
81 // Destructors
82 ////////////////
83
85
86 ////////////
87 // Methods
88 ////////////
89
91{
92 std::vector<G4double>::iterator binLoc =
93 std::lower_bound(binVector.begin(), binVector.end(), energy);
94
95 size_t binIdx = binLoc - binVector.begin(); // Iterator difference!
96
97 std::vector<G4double>::iterator dataLoc = dataVector.begin() + binIdx;
98
99 binVector.insert(binLoc, energy);
100 dataVector.insert(dataLoc, value);
101
103 edgeMin = binVector.front();
104 edgeMax = binVector.back();
105}
106
108{
109 return binVector[binNumber];
110}
111
113{
114
115 if (aValue <= GetMinValue()) {
116 return GetMinLowEdgeEnergy();
117 } else if (aValue >= GetMaxValue()) {
118 return GetMaxLowEdgeEnergy();
119 } else {
120 size_t closestBin = FindValueBinLocation(aValue);
121 G4double theEnergy = LinearInterpolationOfEnergy(aValue, closestBin);
122
123 return theEnergy;
124 }
125}
126
127size_t G4PhysicsOrderedFreeVector::FindValueBinLocation(G4double aValue)
128{
129 G4int n1 = 0;
130 G4int n2 = numberOfNodes/2;
131 G4int n3 = numberOfNodes - 1;
132 while (n1 != n3 - 1) {
133 if (aValue > dataVector[n2])
134 { n1 = n2; }
135 else
136 { n3 = n2; }
137 n2 = n1 + (n3 - n1 + 1)/2;
138 }
139 return (size_t)n1;
140}
141
142G4double G4PhysicsOrderedFreeVector::LinearInterpolationOfEnergy(G4double aValue,
143 size_t theLocBin)
144{
145 G4double intplFactor = (aValue-dataVector[theLocBin])
146 / (dataVector[theLocBin+1]-dataVector[theLocBin]); // Interpolation factor
147
148 return binVector[theLocBin] +
149 ( binVector[theLocBin+1]-binVector[theLocBin] ) * intplFactor;
150}
151
152
153size_t G4PhysicsOrderedFreeVector::FindBinLocation(G4double theEnergy) const
154{
155 G4int n1 = 0;
156 G4int n2 = numberOfNodes/2;
157 G4int n3 = numberOfNodes - 1;
158 while (n1 != n3 - 1)
159 {
160 if (theEnergy > binVector[n2])
161 { n1 = n2; }
162 else
163 { n3 = n2; }
164 n2 = n1 + (n3 - n1 + 1)/2;
165 }
166 return (size_t)n1;
167}
@ T_G4PhysicsOrderedFreeVector
double G4double
Definition: G4Types.hh:64
int G4int
Definition: G4Types.hh:66
void InsertValues(G4double energy, G4double value)
G4double GetLowEdgeEnergy(size_t binNumber) const
G4double GetEnergy(G4double aValue)
G4PVDataVector binVector
G4PhysicsVectorType type
G4PVDataVector dataVector