Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
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#include <G4VScatteringCollision.hh>
Protected Member Functions | |
virtual const std::vector< const G4ParticleDefinition * > & | GetOutgoingParticles () const =0 |
Protected Member Functions inherited from G4VCollision | |
G4int | GetNumberOfPartons (const G4ParticleDefinition *aP) const |
virtual const G4CollisionVector * | GetComponents () const |
virtual const G4VCrossSectionSource * | GetCrossSectionSource () const =0 |
virtual const G4VAngularDistribution * | GetAngularDistribution () const =0 |
virtual const std::vector< G4String > & | GetListOfColliders (G4int whichOne) const =0 |
Definition at line 55 of file G4VScatteringCollision.hh.
G4VScatteringCollision::G4VScatteringCollision | ( | ) |
Definition at line 47 of file G4VScatteringCollision.cc.
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virtual |
Definition at line 53 of file G4VScatteringCollision.cc.
void G4VScatteringCollision::establish_G4MT_TLS_G4VScatteringCollision | ( | ) |
Definition at line 180 of file G4VScatteringCollision.cc.
Referenced by G4ConcreteNNTwoBodyResonance::establish_G4MT_TLS_G4ConcreteNNTwoBodyResonance().
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virtual |
Implements G4VCollision.
Definition at line 60 of file G4VScatteringCollision.cc.
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inlinevirtual |
Implements G4VCollision.
Definition at line 69 of file G4VScatteringCollision.hh.
Referenced by FinalState().
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protectedpure virtual |
Implemented in G4ConcreteNNTwoBodyResonance.
Referenced by FinalState().
G4bool G4VScatteringCollision::operator!= | ( | const G4VScatteringCollision & | right | ) | const |
G4bool G4VScatteringCollision::operator== | ( | const G4VScatteringCollision & | right | ) | const |