Geant4 11.1.1
Toolkit for the simulation of the passage of particles through matter
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
G4CascadeColliderBase.hh
Go to the documentation of this file.
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#ifndef G4CASCADE_COLLIDER_BASE_HH
27#define G4CASCADE_COLLIDER_BASE_HH
28//
29// 20100714 M. Kelsey -- Move functionality from G4VCascadeCollider, and
30// provide conservation-checking here, with wrapper function
31// and control flag.
32// 20100720 M. Kelsey -- Change G4CascadeCheckBalance to pointer member
33// 20100925 M. Kelsey -- Add explosion(A,Z,Eex) and explosion(G4Fragment)
34// interfaces
35// 20110225 M. Kelsey -- Add setVerboseLevel(), calls through to members
36// 20110304 M. Kelsey -- Add dummy rescatter() interface here, to enforce
37// consistency in subclass colliders.
38// 20110321 M. Kelsey -- Hide names of arguments to rescatter(), to avoid
39// compiler warnings on some GCC versions.
40// 20130620 Address Coverity complaint about missing copy actions
41// 20130621 Move doConservationChecks to G4CascadeParameters; change
42// explosion to use reference, add validateOutput() w/G4Fragment
43// 20130622 Move fragment-handling functions to G4CascadeDeexciteBase
44// 20140930 Change name from "const char*" to "const G4String"
45
46#include "G4VCascadeCollider.hh"
47
48#include "globals.hh"
49#include "G4InteractionCase.hh"
50#include <vector>
51
53class G4InuclNuclei;
54class G4InuclParticle;
57class G4Fragment;
59class G4V3DNucleus;
60
61
63public:
64 G4CascadeColliderBase(const G4String& name, G4int verbose=0);
65 virtual ~G4CascadeColliderBase();
66
67 // For use with top-level Propagate to preload a set of secondaries
68 virtual void rescatter(G4InuclParticle* /*bullet*/,
69 G4KineticTrackVector* /*theSecondaries*/,
70 G4V3DNucleus* /*theNucleus*/,
71 G4CollisionOutput& /*globalOutput*/) { ; }
72
73 virtual void setVerboseLevel(G4int verbose=0);
74
75protected:
76 G4InteractionCase interCase; // Determine bullet vs. target
77
78 // Decide whether to use G4ElementaryParticleCollider or not
79 virtual G4bool useEPCollider(G4InuclParticle* bullet,
80 G4InuclParticle* target) const;
81
82 // Decide whether to use G4IntraNuclearCascader or not
84 G4InuclParticle* target,
85 G4double ekin) const;
86
87 // ==> Provide same interfaces as G4CascadeCheckBalance itself
89
90 // Validate output for energy, momentum conservation, etc.
92 G4InuclParticle* target,
93 G4CollisionOutput& output);
94
95 // This is for use after de-excitation
96 virtual G4bool validateOutput(const G4Fragment& fragment,
97 G4CollisionOutput& output);
98
99 // This is for use with G4EPCollider
100 virtual G4bool validateOutput(G4InuclParticle* bullet,
101 G4InuclParticle* target,
102 const std::vector<G4InuclElementaryParticle>& particles);
103
104private:
105 // Copying of modules is forbidden
108};
109
110#endif /* G4CASCADE_COLLIDER_BASE_HH */
double G4double
Definition: G4Types.hh:83
bool G4bool
Definition: G4Types.hh:86
int G4int
Definition: G4Types.hh:85
virtual G4bool useEPCollider(G4InuclParticle *bullet, G4InuclParticle *target) const
virtual void setVerboseLevel(G4int verbose=0)
virtual void rescatter(G4InuclParticle *, G4KineticTrackVector *, G4V3DNucleus *, G4CollisionOutput &)
virtual G4bool validateOutput(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)
G4CascadeCheckBalance * balance
virtual G4bool inelasticInteractionPossible(G4InuclParticle *bullet, G4InuclParticle *target, G4double ekin) const