Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4VisCommandsListManager.hh
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25//
26// $Id$
27//
28// Jane Tinslay, John Allison, Joseph Perl October 2005
29//
30// Class Description:
31// Templated list manager commands which control list manager listing and
32// selection.
33// Class Description - End:
34
35#ifndef G4VISCOMMANDLISTMANAGER_HH
36#define G4VISCOMMANDLISTMANAGER_HH
37
38#include "G4UImessenger.hh"
39#include "G4String.hh"
40#include "G4UIcmdWithAString.hh"
41#include "G4UIcommand.hh"
42
43template <typename Manager>
45
46public: // With description
47
48 G4VisCommandListManagerList(Manager*, const G4String& placement);
49 // Input list manager and command placement
50
52
54 void SetNewValue(G4UIcommand* command, G4String newValue);
55
56 G4String Placement() const;
57
58private:
59
60 // Data members
61 Manager* fpManager;
62 G4String fPlacement;
63
64 G4UIcmdWithAString* fpCommand;
65
66};
67
68// List command
69template <typename Manager>
71 :fpManager(manager)
72 ,fPlacement(placement)
73{
74 G4String command = Placement()+"/list";
75
76 fpCommand = new G4UIcmdWithAString(command, this);
77 fpCommand->SetGuidance("List objects registered with list manager");
78 fpCommand->SetParameterName("name", true);
79}
80
81template <typename Manager>
83{
84 delete fpCommand;
85}
86
87template <typename Manager>
90{
91 return fPlacement;
92}
93
94template <typename Manager>
97{
98 return "";
99}
100
101template <typename Manager>
103{
104 G4cout<<"Listing models available in "<<Placement()<<G4endl;
105
106 assert (0 != fpManager);
107 fpManager->Print(G4cout, name);
108}
109
110//Select command
111template <typename Manager>
113
114public: // With description
115
116 G4VisCommandListManagerSelect(Manager*, const G4String& placement);
117 // Input list manager and command placement
118
120
122 void SetNewValue (G4UIcommand* command, G4String newValue);
123
124private:
125
126 Manager* fpManager;
127 G4String fPlacement;
128
129 G4UIcmdWithAString* fpCommand;
130
131};
132
133template <typename Manager>
135 :fpManager(manager)
136 ,fPlacement(placement)
137{
138 G4String command = placement+"/select";
139 G4String guidance = "Select created object";
140
141 fpCommand = new G4UIcmdWithAString(command, this);
142 fpCommand->SetGuidance(guidance);
143 fpCommand->SetParameterName("name", false);
144}
145
146template <typename Manager>
148{
149 delete fpCommand;
150}
151
152template <typename Manager>
155{
156 return "";
157}
158
159template <typename Manager>
161{
162 assert (0 != fpManager);
163 fpManager->SetCurrent(name);
164}
165
166// Mode command
167template <typename Manager>
169
170public: // With description
171
172 G4VisCommandManagerMode(Manager*, const G4String& placement);
173
174 virtual ~G4VisCommandManagerMode();
175
177 void SetNewValue (G4UIcommand* command, G4String newValue);
178
179private:
180
181 Manager* fpManager;
182 G4String fPlacement;
183
184 G4UIcmdWithAString* fpCommand;
185
186};
187template <typename Manager>
189 :fpManager(manager)
190 ,fPlacement(placement)
191{
192 G4String command = fPlacement+"/mode";
193
194 fpCommand = new G4UIcmdWithAString(command, this);
195 fpCommand->SetGuidance("Set mode of operation");
196 fpCommand->SetParameterName("mode", false);
197 fpCommand->SetCandidates("soft hard");
198}
199
200template <typename Manager>
202{
203 delete fpCommand;
204}
205
206template <typename Manager>
209{
210 return "";
211}
212
213template <typename Manager>
215{
216 assert (0 != fpManager);
217 fpManager->SetMode(name);
218}
219
220#endif
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
void SetCandidates(const char *candidateList)
void SetParameterName(const char *theName, G4bool omittable, G4bool currentAsDefault=false)
void SetGuidance(const char *aGuidance)
Definition: G4UIcommand.hh:156
G4String GetCurrentValue(G4UIcommand *)
G4VisCommandListManagerList(Manager *, const G4String &placement)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4VisCommandListManagerSelect(Manager *, const G4String &placement)
void SetNewValue(G4UIcommand *command, G4String newValue)
G4String GetCurrentValue(G4UIcommand *)
G4VisCommandManagerMode(Manager *, const G4String &placement)
void SetNewValue(G4UIcommand *command, G4String newValue)