Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4QMDSystem.cc
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25//
26// 081120 Add InsertParticipant Method by T. Koi
27
28#include "G4QMDSystem.hh"
29#include <iomanip>
30
32{
33 participants.clear();
34 numberOfCollision = 0;
35}
36
37
38
40{
41 this->Clear();
42}
43
44
45// Insert nucleus to current system;
47{
48 std::vector< G4QMDParticipant* >::iterator it;
49 for ( it = nucleus->participants.begin() ; it != nucleus->participants.end() ; it++ )
50 {
51 G4ThreeVector r = (*it)->GetPosition() + dr;
52 (*it)->SetPosition ( r );
53 G4ThreeVector p = (*it)->GetMomentum() + dp;
54 (*it)->SetMomentum ( p );
55 this->SetParticipant( *it );
56 }
57}
58
60{
61
62 for ( G4int i = 0 ; i < nucleus->GetTotalNumberOfParticipant() ; i++ )
63 {
64 participants.erase ( std::find ( participants.begin() , participants.end() , nucleus->GetParticipant( i ) ) );
65 }
66}
67
69{
70 for ( G4int i = 0 ; i < this->GetTotalNumberOfParticipant() ; i++ )
71 {
72 delete participants[i];
73 }
74 participants.clear();
75}
76
77
78
80{
81 G4ThreeVector p_sum( 0.0 );
82 std::vector< G4QMDParticipant* >::iterator it;
83 G4cout << "Momentum and Position of each participant " << G4endl;
84 G4int i = 0;
85 for ( it = participants.begin() ; it != participants.end() ; it++ )
86 {
87 G4cout << i
88 << " "
89 << (*it)->GetDefinition()->GetParticleName()
90 << " "
91 << std::setprecision( 8 )
92 << (*it)->GetMomentum()
93 << " "
94 << (*it)->GetPosition()
95 << G4endl;
96 p_sum += (*it)->GetMomentum();
97 i++;
98 }
99 G4cout << "Sum upped Momentum and mag " << p_sum << " " << p_sum.mag() << G4endl;
100}
101
102
103
105{
106
107 if ( (size_t) n > participants.size()+1 )
108 G4cout << "G4QMDSystem::InsertParticipant size error" << G4endl;
109
110 std::vector< G4QMDParticipant* >::iterator it;
111 it = participants.begin();
112
113 for ( G4int i = 0; i < n ; i++ )
114 it++;
115
116 participants.insert( it, particle );
117}
int G4int
Definition: G4Types.hh:66
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
double mag() const
void InsertParticipant(G4QMDParticipant *particle, G4int j)
Definition: G4QMDSystem.cc:104
G4QMDParticipant * GetParticipant(G4int i)
Definition: G4QMDSystem.hh:62
std::vector< G4QMDParticipant * > participants
Definition: G4QMDSystem.hh:72
void SubtractSystem(G4QMDSystem *)
Definition: G4QMDSystem.cc:59
void ShowParticipants()
Definition: G4QMDSystem.cc:79
G4int GetTotalNumberOfParticipant()
Definition: G4QMDSystem.hh:60
void Clear()
Definition: G4QMDSystem.cc:68
void SetParticipant(G4QMDParticipant *particle)
Definition: G4QMDSystem.hh:51
void SetSystem(G4QMDSystem *, G4ThreeVector, G4ThreeVector)
Definition: G4QMDSystem.cc:46