Geant4 9.6.0
Toolkit for the simulation of the passage of particles through matter
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G4XXX.cc
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26//
27// $Id$
28//
29//
30// John Allison 5th April 2001
31// A template for a simplest possible graphics driver.
32//?? Lines or sections marked like this require specialisation for your driver.
33
34#include "G4XXX.hh"
35#include "G4XXXSceneHandler.hh"
36#include "G4XXXViewer.hh"
37
39 G4VGraphicsSystem("G4XXX",
40 "XXX",
41 "Simplest possible graphics driver",
42 G4VGraphicsSystem::noFunctionality //?? Your functionality
43 )
44{}
45
47
49 G4VSceneHandler* pScene = new G4XXXSceneHandler(*this, name);
50 return pScene;
51}
52
54 const G4String& name) {
55 G4VViewer* pView =
56 new G4XXXViewer((G4XXXSceneHandler&) scene, name);
57 if (pView) {
58 if (pView->GetViewId() < 0) {
59 G4cout <<
60 "G4XXX::CreateViewer: ERROR flagged by negative"
61 " view id in G4XXXViewer creation."
62 "\n Destroying view and returning null pointer."
63 << G4endl;
64 delete pView;
65 pView = 0;
66 }
67 }
68 else {
69 G4cout <<
70 "G4XXX::CreateViewer: ERROR: null pointer on new G4XXXViewer."
71 << G4endl;
72 }
73 return pView;
74}
#define G4endl
Definition: G4ios.hh:52
G4DLLIMPORT std::ostream G4cout
G4int GetViewId() const
virtual ~G4XXX()
Definition: G4XXX.cc:46
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
Definition: G4XXX.cc:53
G4XXX()
Definition: G4XXX.cc:38
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
Definition: G4XXX.cc:48